本帖最後由 chris_kai_kai 於 2012-5-26 09:02 編輯
我更係知你講乜, 但當你第時買張勁卡例如680/7970咁, 想行盡佢, 一粒行4.XG既 2500K一定快過3.XG既E1230 ...
myricky 發表於 2012-5-25 15:09 
而家o的game, bottleneck正正就係gpu度, 留意下crysis 2 680都只係得6x fps, 所以你舉錯例.

仲有你之前條link果benchmark, i5同i7 on average都係67 fps, 只係mini fps差5fps, huge differnece?
更加唔好講係咪粒粒i5-2500k都guarantee超4.9ghz, 超完之後長行又要另外添置散熱器.

或者應該咁講, 其實好睇隻game係cpu-intensive抑或gpu-intensive, 好似BF3呢o的gpu-intensive既game, 你oc到5ghz都唔會有分別
但實際有幾多game係cpu-intensive? 又有幾多game你唔oc就會覺得唔順, 會玩唔到? in most case, 我見唔到有咯. 倒不如OC粒GPU會唔會仲實際?
至於上網文書睇戲, 用i5同c2d點會feel唔到? 剩係軟解youtube 1080hd, c2q唔吃力? 剪片做transcoding, i5快c2q起碼成倍, photoshop/autocad rendering 又會feel唔到? |