唔知Wine 5.0正式版會唔會有大進步?

Wine 開發分支版最新版本:5.0 rc1
The Wine development release 5.0-rc1 is now available.

This is the first release candidate for the upcoming Wine 5.0. It marks the beginning of the yearly code freeze period. Please give this release a good testing to help us make 5.0 as good as possible.

What's new in this release:

Gecko update, with support for running from a global location.
Unicode data updated to Unicode version 12.1.
Initial version of the MSADO (ActiveX Data Objects) library.
Update installation support in the WUSA (Windows Update Standalone) tool.
More progress on the kernel32/kernelbase restructuring.
Support for signing with ECDSA keys.
Various bug fixes.

https://www.winehq.org/news/2019121301

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Vulkan出到1.2版,其中一點值得留意係「強化咗Linux平台運行微軟HSHL著色器語言」呢個為DXVK而做嘅改進。
AMD同NVIDIA都已經更新好Driver去支援Vulkan 1.2。


<Vulkan 1.2發布:23項功能升級Linux可玩Windows遊戲>
https://blog.wongcw.com/2020/01/ ... %E9%81%8A%E6%88%B2/

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本帖最後由 chue 於 2020-1-22 19:07 編輯

個問題係 AMD GPU DRIVER  似乎得 MANJARO 係支援較好但又非完整,而其他發行版安裝教學並唔多

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回覆 153# chue
遲啲可以試下Ubuntu 20 LTS應該會支援得好啲

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本帖最後由 Okt04175 於 2020-1-22 13:08 編輯

Wine正式出5.0版,今次整返XAudio2同支援Vulkan 1.1(雖然早前已經出到1.2),另外支援多螢幕亦方便將遊戲畫面延伸落多個螢幕度。
應該打機時轉譯執行效率高過4.x版唔少,大家可以去試下。
呢個版本亦係記念30歲過生嘅VKD3D重要開發者Józef Kucia。

The Wine team is proud to announce that the stable release Wine 5.0 is now available.

This release represents a year of development effort and over 7,400 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are:

·Builtin modules in PE format.
·Multi-monitor support.
·XAudio2 reimplementation.
·Vulkan 1.1 support.

This release is dedicated to the memory of Józef Kucia, who passed away in August 2019 at the young age of 30. Józef was a major contributor to Wine's Direct3D implementation, and the lead developer of the vkd3d project. His skills and his kindness are sorely missed by all of us.

https://www.winehq.org/news/2020012101

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TAR.XZ 檔點開?

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本帖最後由 Okt04175 於 2020-1-22 20:12 編輯
TAR.XZ 檔點開?
chue 發表於 2020-1-22 19:09

[Linux 從壓縮檔中解壓縮單一檔案:tar.gz、tar.bz2、tar.xz、zip、rar 格式]
https://blog.gtwang.org/linux/li ... om-tarball-zip-rar/

Winrar Linux又得

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之後係咪 SUDO ./WINE 黎安裝?

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之後係咪 SUDO ./WINE 黎安裝?
chue 發表於 2020-1-23 00:09

參考官方說明文件啦
https://wiki.winehq.org/Wine_User%27s_Guide#Getting_Wine

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本帖最後由 Okt04175 於 2020-1-26 20:13 編輯

DXVK出1.5.2,往後要求支援Vulkan 1.1先用得,其實Vulkan 1.2 SDK都就出而家要求1.1都正常,修復咗一啲暗榮(暗恥)同模型廠同埋EA旗下某工作室嘅遊戲相容問題。

#Compatibility
Vulkan 1.1 is now required, which means that very old drivers will no longer be able to run DXVK:

*AMD / Intel: Mesa 17.3 and older
*Nvidia: 390.xx and older

Additionally, the Vulkan loader installed on the system must support Vulkan 1.1.

Note that having an incompatible driver installed, even alongside more recent versions, may cause Vulkan initialization failure or application crashes on startup. Remove any such drivers when running into issues.

The reason for this change is that the Vulkan 1.0 fallback path was largely untested and did not always work correctly, removing it also allowed for a minor code cleanup.

#Bug fixes and Improvements
*Implemented some missing D3D9 swap chain functionality to allow various applications to run, including the ATi ToyShop demo, Atelier Sophie (#1341) and Dynasty Warriors 7 (#1361).
*Various D3D9 bug fixes and minor performance and memory optimizations
*Added d3d9.forceSwapchainMSAA option to force MSAA on D3D9 swap chain images.
*Enabled d3d9.deferSurfaceCreation for a large number of D3D11 games in the Atelier series to fix the menu not showing up. Requires the use of both DXVK's D3D11 and D3D9 implementations.
*Dragon Age Origins: Fixed some Vulkan validation errors
*Entropia Universe: Added d3d11.invariantPosition option to fix Z-fighting issues on some graphics drivers (#1364)
*Ferentus/Herrcot/Xiones: Fixed sky rendering as well as a minimap regression (Joshua-Ashton/d9vk#306)
*Gothic 3: Disabled d3d9.supportDFFormats option to fix shadow rendering (#1367)
*Tales of Vesperia: Fixed a race condition causing frequent crashes, which was introduced in DXVK 1.4.5.
*TrackMania United Forever: Fixed unnecessary CPU <> GPU synchronization to improve performance (#1363)
*Vampire The Masquerade: Bloodlines: Fixed rendering issues with refractive windows
*Warriors Orochi 4: Fixed a minor discrepancy in D3D11 query tracking due to a series of game bugs

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