本帖最後由 always_hei 於 2010-4-1 07:13 編輯

我忍唔住都走埋去用ATM
巫師下 爆人UNIT好正 爆到對面d虫........

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ATM 正呀..
戰場上面好現實, 一定會用盡d OP 野~

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本帖最後由 always_hei 於 2010-4-1 10:46 編輯
ATM 正呀..
戰場上面好現實, 一定會用盡d OP 野~
nsun 發表於 2010-4-1 10:09


我本身仲正義架XD 個FAV COMM 仲係TM~  不過比人屈到忍唔住用埋一份XD太好玩.....  3V3 先至玩番TM

尋晚太正XD  對面出隊LV1 ATM係我隊LV4 ATM前面 下次出埋部RAZAR係後面先~
睇完你爆虫....更加唔敢用番虫住  ...果招真係玩死虫.....

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今晚半夜應該有update~

New Features

Global

    * Users can now modify their keybindings, including camera controls, by changing values in the keydefaults.lua file in the Settings folder. The keydefaults.lua file will not exist until you first launch a multiplayer game after the patch. Please see the contents of keydefaults.lua for more information

Bug Fixes

Global

    * Variety of stability fixes
    * Fixed a crash that can occur when using driver-level anti-aliasing
    * Fixed a crash due to a memory corruption in the final mission
    * Fixed a bug whereby the blur rendering post-process effect would fail to work
    * Fixed a bug whereby the game would hang in windowed mode in Vista or Window 7 – Please note that windowed mode is still not officially supported with Dawn of War II: Chaos Rising
    * Fixed a bug whereby the game wouldn’t run in Vista or Window 7 when parental controls are disabled

Campaign

    * Players will no longer receive invalid wargear in the original Dawn of War 2 campaign
    * Fixed an issue with right-clicking to pick up wargear causing the cursor to be locked in the facing position
    * Fixed a scar error during the Uprising at Angel Forge mission
    * Fixed an issue where the final boss of the Chaos Rising campaign would randomly regain full health

Multiplayer

    * Fixed a crash that can occur during the kick voting process
    * Fixed a crash when attempting to capture a power node
    * Fixed a bug where wind-up weapons would unfairly fail to fire if the target leaves the range of the attacker during wind-up
    * Fixed a bug where ranks will be reset under certain networking conditions
    * Implemented an attempt to recover lost rank from old leaderboards
    * Added music to free for all matches
    * Fixed and issue where some power nodes did not have room to build all three power nodes in 2p Judgment of Carrion and 4p Calderis Refinery

Balance Changes

General

    * 2p Judgment of Carrion has had its strategic points rearranged.

Chaos

    * Inferno Bolters damage has been reduced from 39 to 35
    * Chaos Predator max speed increased to 5.7 from 5.2
    * Chaos Lord has had his armour type changed from Heavy Infantry to Commander
    * Removed melee resistance from the Bloodcrusher
    * Increased the in combat ranged modifier to 1 from 0.5 for the Bloodcrusher
    * Bloodcrusher size has been changed to Large from Huge
    * Bloodcrusher now has appropriate upkeep cost
    * Plague Marine Champion death explosion will no longer hurt invulnerable units

Space Marines

    * Predator Tank max speed increased to 5.7 from 5.2
    * Assault Terminators with Storm Hammers and Thunder Shield
          o Increased damage to 90 from 75
          o Increased special attack damage to 67 from 65
    * Assault Terminators with Lightning Claws
          o Change damage type from Melee Heavy to Power Melee
          o Decrease damage to 70 from 95
          o Decrease special attack damage to 57 from 72
          o Decrease splash damage to 12 from 20
          o Removed additional 360 degree damage (20) from special attack
    * Force Commander Terminator Lightning Claws
          o Change damage type from Melee Heavy to Power Melee
          o Decrease damage to 70 from 100
          o Decrease special attack damage to 53 from 72
          o Decrease splash damage to 12 from 20
          o Removed additional 360 degree damage (20) from special attack
    * Librarian’s Smite ability will no longer sometimes instantly cooldown after firing
    * Force Commander and Assault Terminator lightning claw special attack changed from a 0.5 second sweep to an instant pie attack.

Eldar

    * Fire Prism max speed increased to 5 from 4.5
    * Wraithguard can no longer fire on the move
    * Shuriken Cannon Guardian HP has been reduced to 225 from 275 per member
    * The received range damage modifier while fleet of foot is active on a Banshee squad with an Exarch is now exclusive and will no longer stack with other received range damage modifiers
    * The received range damage modifier from Distortion field is now exclusive and will no longer stack with other received range damage modifiers

Orks

    * Looted Tank max speed increased to 5.5 from 5
    * Stikkbomb_pvp damage type has been modified to damage units in buildings

Tyranids

    * Ravener Tunnel HP has been reduced to 175 from 250
    * Ravener Alpha no longer reduces his AV damage modifier by re-equipping the corrosive devourer multiple times

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space marine 既terminator squad 太屈機啦
基本sm 一出即刻可以變輸為贏
玩victory point, 明明贏緊400 vs 100, terminator squad一出即輸..

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又未必既, 係難打囉, 我地前兩晚有場對面出 ATM 都要輸, Banshees ftw~!


佢呢個 patch 都唔係咁睇好, Bloodletter 又冇改

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回復 157# always_hei


  點解我覺得 nsun 次次見到atm都不知幾開心  XD      .......又得玩免費玩atm......

YEP....BL 唔改都仲係有D 問題.......照樣屈晒D車........

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而家唔洗局住玩sorc, 可以玩下plague champion
BC 弱左, 應該多左BL..
Inferno Bolters 都弱左...玩下MoK CSM 先

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好期待佢出埋 tau 同impreial guard

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回復 158# nsun


2.2 小D IMBA野 有望破30~

BL spam...真係唔會好BC spam 幾多....

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