本帖最後由 chi251155 於 2014-12-4 16:05 編輯
回覆 8# garrodran99
傻同唔傻冇關係。如果要認真起上黎game engine都要寫成半年。同埋寫game冇想像中咁易,1/60秒入面要render成個scene已經係好大學問。Event system、script manager、component-based actor、real-time process、resource cache,每個subsystem除左efficiency,好多好多因素要考慮。剩係decouple啲subsystem都有排搞。你講到咁易,我想問你有冇上架過一隻commercial game?
只果mvc做得好,mmoprg既server只不過係將個base game logic放係server,client既game logic唔好update。但network latency大既話做即時既game就要多好多extrapolation等等既功夫。但server絕對唔比單人game難。 |