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標題: HD5000 serial 也可以用 Morphological Anti-aliasing [打印本頁]

作者: MirageKnight    時間: 2010-10-24 11:50     標題: HD5000 serial 也可以用 Morphological Anti-aliasing

本帖最後由 MirageKnight 於 2010-10-24 11:53 編輯

http://forums.guru3d.com/showthread.php?t=331108

一定要10.10a hotfix driver.
DL http://forums.guru3d.com/showthread.php?t=331108
overwrite origin inf file from the zip file.
uninstall old driver.
install 10.10a with overwrite inf.
If you have problem. follow the post edit registry(only for who don't uninstall driver correctly).

但提醒.現在只有DX9 mode game可行. 因為是post-process effect. Text 同graphic 會blur blur地. 有D game好perfect. (SC2). 有 D game會差咗.小心用.

AMD會係CAT 10.11或10.12正式化比HD5000.
作者: kazenorin    時間: 2010-10-24 11:52

高 resolution 先好用
唔係 d 字會睇唔到
作者: SamuelNSH    時間: 2010-10-24 12:05

既然CAT10.11 12會比HD5系,慢慢等算 先唔想冒險,尤其Driver野
作者: MirageKnight    時間: 2010-10-24 12:44

既然CAT10.11 12會比HD5系,慢慢等算 先唔想冒險,尤其Driver野
SamuelNSH 發表於 2010-10-24 12:05



當然係比D有經驗同敢試新野的人. 唔係出事又話dirver唔掂.
作者: asd412515    時間: 2010-10-24 15:31

高 resolution 先好用
唔係 d 字會睇唔到
kazenorin 發表於 2010-10-24 11:52



    argee
作者: kokoicsz    時間: 2010-10-24 15:48

我用att開左個eatm
但有無ching知其實同依家既msaa同adaptive aa有咩分別
作者: albert_ma    時間: 2010-10-31 18:13

本帖最後由 albert_ma 於 2010-10-31 18:15 編輯

http://www.mediafire.com/?a838a1qsvdv392w

Start the downloaded file and extract to a folder.
Go to directory(where you extracted)\Catalyst_8.782.1RC5_Win7_MLAA_Oct21\Pac kages\Drivers\Display\W7_INF\ and open CW106976.inf

Now download this .txt file http://www.forum-3dcenter.org/vbulle...5&postcount=18. Now select with Ctrl+A and copy the modded lines into the inf.
Do the same with C7106976.inf in \Catalyst_8.782.1RC5_Win7_MLAA_Oct21\Packages\Driv ers\Display\W76A_INF\.

Now start the setup and the function should be unlocked in CCC.

Edit: People in the PCGH forum say GTA IV is working with MLAA!

off

on

正呀
作者: kokoicsz    時間: 2010-10-31 18:23

其實開左呢個 係咪可以OFF左AA佢
作者: hkbaby    時間: 2010-10-31 18:45

Morphological Anti-aliasing 咪係intel發明ge ?

ho ball
作者: ex_haha    時間: 2010-10-31 20:01

off

on

正呀
albert_ma 發表於 2010-10-31 18:13


GTA4一開AA,什麼PS3都望塵莫及
作者: oscarlam    時間: 2010-10-31 20:27

off

on

正呀
albert_ma 發表於 31/10/2010 18:13

如果新AA舊AA的分別呢?
作者: albert_ma    時間: 2010-10-31 20:49

回復 11# oscarlam


gta 冇得用舊AA,果兩幅圖轉貼自呢到

http://www.nicagamerz.com/v6/new ... -pc-gracias-al-ps3/

禁link放大
作者: willy930    時間: 2010-11-1 03:27

MLAA is just a post effect compute shader. I think any chip that can run compute shader can do MLAA.

Hopefully, AMD will port this back for Evergreen later.
作者: kazenorin    時間: 2010-11-1 03:29

回復  oscarlam


gta 冇得用舊AA,果兩幅圖轉貼自呢到



禁link放大
albert_ma 發表於 2010-10-31 20:49


分別都幾明顯下
作者: kazenorin    時間: 2010-11-1 03:29

MLAA is just a post effect compute shader. I think any chip that can run compute shader can do MLAA. ...
willy930 發表於 2010-11-1 03:27


Evergreen?

Isn't that what's all this post about
作者: eric196511    時間: 2010-11-1 14:13

如果新AA舊AA的分別呢?
oscarlam 發表於 2010-10-31 20:27

MLAA 比舊AA 邊緣修正更加圓滑同4AA以上跌效能更低
6係威力唔係要比5係多效能
而係同級大家開AA6係效能會多過5係 NV4係
6係WIN在係AA到





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